Thursday, May 28, 2015

Live Stream Schedule For 5/28 - 5/31 '15



As I get more and more into the live stream aspect of my gaming habit, I figured it would be best if I had a set schedule and build up viewers/followers. Those who have viewed my Twitch channel, thank you, those who follow me, BIG thank you.

So here is the schedule of when I will be live from tonight (Thursday, 5/28) through Sunday (5/31).

(all times are Central)

Thursday, 5/28

9:00PM - Twisted Metal - PS3

I haven't played the newest TM game in a while. Let the car combat crashing commence!

Friday. 5/29:

5:00PM - Splatoon -Wii U

Join me for some cute, paint-filled warfare as I spend several hours with the newest big title for the Wii U.

Saturday, 5/30:

12:00PM - SMITE - PC

The game has kinda been my go-to as of late, so a couple hours won't hurt, right?

2:00PM - Team Fortress 2 - PC

My original go-to game. Here's hoping I get some phat loot over the span of a few hours.

11:00PM - Splatoon - Wii U

Some late night Splattin'!

Sunday, 5/31:

12:00PM - Sunday Funday!

A grab bag of games. Some old, some new. Every console I have access to can be in play, that means PS1/2/3/4, Xbox 360/One, PC, Wii/Wii U, SNES, Dreamcast, whatever I have an inkling to play. Several hours, several games, several Dr. Peppers.

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There are the next few days of live streams. As always, times are approximate and with it being LIVE, you never know what will go down. Also, I am prone to do sporadic live streams at any given moment, so, if you would like to be notified when I do go live:

Follow me on Twitter (as I always post when I go live): @JeffMcFlyIA

Follow me on Twitch (you get notified when I do go live if you click "Follow") twitch.tv/jeff_mcfly

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Also, almost all of my live streams get archived on my YouTube channel, so if you miss the live version, you can always catch up HERE .

Fun few days planned out, join me for the mayhem, won't you?

Wednesday, May 13, 2015

My History With the Original Playstation.


When we think about the video game industry of today, there are three major players: Nintendo, Microsoft, and Sony. Back in the late '80s to early 90's, however, it was much different. Nintendo was king, Sega was giving the king a run for their money, Atari was becoming a zombie, Microsoft stuck to PC's, Tiger was the guy who you hoped didn't show up to the party but came anyway, and brought fruit cake for some reason, and some young company decided, "Hey, we should get in on this video game thing".

Of course, that company was Sony. It seemed like a logical step for a company that specialized in audio and video equipment. They even had a great plan of attack: join forces with the giants and ease into the industry.

In 1986, Nintendo was looking for a new way of doing disc-based games. The Famicom Disc system used the equivalent of floppy discs that could easily have their content erased. Meanwhile, Sony and Philips were simultaneously working on CD-ROM based technology which took away that risk. This caught Nintendo's attention. Some strings were pulled and Ken Kutaragi, working for Sony, sold the idea to Nintendo, thus beginning a partnership between the two companies to produce the then-titled SNES-CD.

Problem, though: Kutaragi was employed by Sony, working with Nintendo, but (OOPS) didn't tell Sony. He almost lost his job, but, luckily for him, was able to convince the suits at Sony that this would be a good idea. The project carried on.

On top of the SNES-CD, Sony was working on their own standalone console that would play CD's and also have ports to play SNES tapes on. This was dubbed the "Play Station". This was to be announced at CES 1991, but all the shit decided to hit the fan. Let's sum it up like this: Contractual differences regarding who would get what money ended up torpedoing both the SNES-CD and the "Play Station". Back and forth would continue, Sony would even try talking to SEGA about a collaboration. Around 1992, there was the thought of bringing back the "Play Station" with SNES game ports, but with all money going to Nintendo. In 1993, Sony had had enough of the run around and decided to rework the system and break out on their own. In a sign of distancing themselves from Nintendo, the space was dropped and the system was named the Playstation.



The Sony Playstation was launched in Japan first (December 3rd, 1994), North America 2nd (September 9th, 1995), then Europe (9/29/95) and finally the Oceanic Region (11/15/95).

My personal history with the original Playstation began in 1996. To that point, I mainly played the NES, Game Boy, and SEGA Genesis. I was 11 at the time. I got 5 games early on for my new system: 2Xtreme, Crash Bandicoot, Street Fighter: The Movie, Battle Arena Toshinden, and Space Jam. Yeah, looking back now, it may not have been the best line-up of games to start my collection with, but I remember being blown away! This was a generational advancement in the graphics and audio departments.

This also introduced two new concepts to me as a gamer: load times, and memory cards.

I was used to cartridges up until that point, where all you did was insert the game, hit power, hit start a couple times and BOOM, you're playing the game. When I first booted up Street Fighter: The Movie and I saw the words "Now Loading", it led me to question everything; What is it loading? How long will this be? How often will it load? What are these sounds coming out of my system? What is this sorcery? Of course, this is commonplace in games of today, but it was quite the novelty in the mid 90's.

Then there was the idea of memory cards. The cartridges of old would save your progress on the actual cart. Since discs couldn't do that, memory cards were needed. I guarantee anybody who has owned a Playstation in their lives still has a stray card somewhere at their house. Hell, I was digging through my parent's basement just the other day and found 2 of them. This would become the preferred way to save games for the Playstation 2, SEGA Dreamcast, and Nintendo Gamecube. The original Xbox had the ability to use memory cards, but came with an internal hard drive, which paved the way for how we save games today. (Side Note: The SEGA Saturn even had some internal memory, with the ability to expand that via memory carts.

The Playstation also had the ability to play audio CD's in the system, allowing those who may not have had a CD stereo to have their TV's become a makeshift stereo. Sony would add the SoundScope visualizer in later models. Later consoles, such as the Xbox and Dreamcast, would also have the ability to play CD's. Can you tell how important this console was?

Now for the important stuff: the games! The Playstation had a hell of a game library, so let's just scratch the surface here:

Metal Gear Solid - September 3rd, 1998



One of the biggest gaming franchises of all time. Sure, the series may have its roots in a couple MSX/NES games that are best known for their laughable localizations, but the Solid series took off on the original Playstation. I am very much looking forward to MGS5 this September.

Final Fantasy Games


The FF series is one of the most well-regarded games of all time. Yes, the older games, especially the SNES versions were ground breaking, but it really wasn't until the Playstation games, specifically VII and VIII, that the wheels got to spinning and the franchise became a major success for those of us in North America. This was also one of the first instances, outside of PC games, where games would need multiple discs. You knew you were getting quite the adventure with 3 or more discs.

Castlevania: Symphony of the Night - March 20th, 1997


Holy shit, what a game! Castlevania has it's roots with Nintendo, and with the exception of Simon's Quest, the games that appeared on NES and SNES were really good. Along comes SOTN and all bets are off. In comes a wide-open castle, along with RPG elements. When you hear the term "Metroidvania", it comes from Super Metroid and SOTN. This would be the style Castlevania games would use for the subsequent Nintendo DS games and SOTN is regarded as one of the best games ever made.

PaRappa the Rapper - December 6th, 1996


I will always have a special place in my heart for this game. A rhythm game with great music, loveable characters, and cartoony graphics that played great. This game would go on to spawn spin-offs such as Umjammer Lammy and Gitaroo Man. I REALLY hope to see a new PaRappa game on the PS4. I guess "I Gotta Believe!".

Tekken series


Besides the fact that Tekken games are great games anyway, the series on the Playstation did something that blew us all away as young gamers: an arcade game CAN get a console port AND actually be as good, if not better, than in the arcade. Many games had tried before, but Tekken was one of the first ones to give us a true home arcade experience. 

Crash Bandicoot series


Sony's answer to Mario and Sonic, Crash not only made an impact with it's unique gameplay, he also made his mark in some of the best old video game commercials. While it looks like Crash Bandicoot didn't have the staying power of characters like Mario and Sonic, he (and his games, especially the underrated Crash Team Racing) does have a lot of fans.

Tony Hawk series


Man, I put so many hours into these games. This was the beginning of the franchise, and had a ton of spin-offs, involving BMX, Surfing, and even Razor scooters. The Tony Hawk games played fantastic, had TONS of replay value, and some of the best music in gaming. Those of us who did play the hell out of these games are the ones that are so bummed that the more recent games in the series have been mediocre to downright awful since. (Side note: I did enjoy the THUG series and American Wasteland, and I thought Project 8 was interesting, but the rest after THPS 3 were kinda "meh" at best.)

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I could go on and rattle off game after game that made its mark with the Playstation; Games like Spyro, Syphon Filter, Tomb Raider, Twisted Metal, Gran Turismo, Resident Evil, I mean the games just kept coming.

Also, while we are talking about games, while most of the games came in the typical CD-size case, I remember having more than a few of those long box cases, I always thought those were bad ass, but I also remember those plastic ones being easy to crack.

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If we are going to talk legacy of the Playstation, we are still living in it. Out of that generation, (I'm considering it the PSOne/SEGA Saturn/Nintendo 64 era) Playsation was the best seller, putting Nintendo number two and putting SEGA on its heels. Sony would continue to impress with the 2nd, 3rd, and now 4th iterations of the Playstation. Sony has also tried its hands in the handheld market with the PSP and now the PS Vita. All of this success can be traced back to a big, silver box that almost was connected to a Super Nintendo System. Pretty incredible when you think about it. What would have happened if that original deal went through? Would SEGA still be making consoles? Would Microsoft even be in the console market? Would Nintendo continue to rule the world?

 Interesting things to think about but, as it stands, the original Playstation was a hell of a system, and, on a personal note, while systems and technology strive to run quiet and use less energy, whenever I hear an old Playstation make its loud loading noise, I am full of pleasant nostalgia.

Monday, May 11, 2015

What's Coming Up in May 2015?

Apologies for the late post. My time has been taken up by other video game related ventures. For one, I have been trying to build up my "old games" collection and do more live streaming with those. So far, I'm getting my SNES, Dreamcast, and Playstation 1 collections expanding, so expect more live streams of games from our past.

Secondly, I am finishing up a rough draft of a movie script based on the game Punch-Out!!. It has no endorsement/affiliation with Nintendo and is just a lifelong fan (me) wanting to do something fun. Once the rough draft is complete, I will get it workshopped, fine-tuned, and hopefully start filming it this summer. It will be a straight to YouTube style movie starring yours truly as Little Mac.

With that out of the way, on to what's coming up in the merry month of May, 2015.

May 5th:

Shin Megami Tensei - Devil Survivor 2 Record Breaker - (3DS)



Wolfenstein: The Old Blood - (PS4, Xbox One, PC)




May 7th:

Project CARS - (PC, May 12th for PS4, Xbox One)



May 19th:

The Witcher III: Wild Hunt - (PC, PS4, Xbox One) (Editor's note: VERY EXCITED!)


May 22nd:

NASCAR '15 - (PS3, Xbox 360, PC)



Puzzle & Dragons Z + Super Mario Bros. Edition - (3DS)



May 26th:

Magicka 2 - (PC, PS4)


May 29th:

Splatoon - (Wii U)



Other Notes:

- Axiom Verge comes to PC May 14h

- Ride looks like a pretty interesting motorcycle game, and comes to Xbox One, 360, PS3/4 and PC on May 19th.

- Audiosurf 2 hits PC on May 26th

- Need another fighting game on PS4? Well Ultra Street Fighter IV will help you out May 26th

- Rogue Legacy finally comes to Xbox One on May 27th