Thursday, January 21, 2016

New Episode of the Podcast!


A new episode of the podcast is up and ready for your listening pleasure at soundcloud.com/jeffofallgames

On this episode (1/20/16):

- The best and worst parts of NBA2K16
- The new things I am buying and how I am probably going down a dark rabbit hole
- Upcoming games in January
- Recent news regarding a couple games out in March
- What's coming up on the YouTube channel (which you should subscribe to)
... and more!

Monday, January 18, 2016

The Jeff of All Games is now on Patreon!


Big news today as I was able to launch my newest endeavor. The Jeff of All Games and the brand now has a page on Patreon.

What is Patreon?

Good Question. Think of it as a GoFundMe or an ongoing Kickstarter campaign.

Go on...

Ok, basically I'm asking for a little bit of financial help to continue making more and better content. I still plan on cranking out the content throughout all my networks (Blog, YouTube, Podcast, Twitch) but with your help I can do more content more frequently and do so at a higher quality.

So you are asking me to pay for your content?

NO, not at all. Every bit of my content will continue to be free. You don't have to pay a dime.

So why would I choose to give you any money?

I am but one man looking to realize his dream of being a professional video game journalist. Everything I use, whether it be equipment, subscriptions to services, game purchases, etc., comes directly out of my pocket. I'm not given anything except beta codes (sometimes).

So you're asking for a big pile of cash?

NO. You can become a "Patron" by pledging just a few dollars per month.

What do you plan on doing with these pledges?

With these pledges I will be able to:

  • Make more content more frequently; improving quantity
  • Add/upgrade my equipment/software to make the content better; improving quality
  • Make it easier to travel, attending events/conventions to create more content. 
...and more!

OK, are there any benefits to pledging?

ABSOLUTELY! I have reward tiers!

If you pledge just $1 per month, you will get access to Patron-only updates, a monthly newsletter written by me, and an exclusive Q & A session.

If you pledge $10 or more per month, you get all that previous stuff, plus you'll be mentioned in my monthly Patron Shout-Out video. Also, I will follow you on Twitter (if I'm not already) and Subscribe to your YouTube channel (if I'm not already).

If you pledge $20 or more per month, you can be a part of the action! I will have a monthly Patron Playdate Live Stream on my Twitch page. Those of you at this level will get invited to join in and play with or against me as we battle wits live, and have it archived on my YouTube channel.

Hmmm...anything else?

The BIGGEST PERK OF ALL!

A portion of the pledges will go into my Extra Life campaign, which supports Children's Miracle Network Hospitals. So not only will you be helping me realize my dream of becoming a professional video game journalist, you'll be donating to a great cause and saving lives of children who could really use the help.

So what's the bottom line?

It all boils down to this: If you don't want to pledge, that's totally fine, as all of my content will be free, available and frequent. If you would like to pledge, then that's fantastic, you get a few extra perks, and everybody will feel real good. :)

Where can I pledge?

www.patreon.com/jeffofallgames 

I hope this helps explain how this system works, and dispels any fear that I'm just begging for money at this point. I want to realize a dream, so I wanted to try this avenue.

Thank you for any support, whether financially, emotionally, or word of mouth.
- Jeff

Wednesday, January 13, 2016

What is...SMITE (and the Arena Mode)?


Recently, I have had this sudden urge to go back and do more with a game I have long considered a "go-to game" when I just need something to play. So I made a little YouTube video describing what SMITE is all about and, specifically, the Arena mode:



For those of you who prefer the text version, here goes:

SMITE is a Free-to-Play MOBA (Multiplayer Online Battle Arena) game in the same breath as Dota 2, League of Legends, Heroes of the Storm, etc., but with a unique spin on it. The biggest change is the 3rd person perspective as opposed to a top-down view, plus SMITE is the "Battleground of the Gods", so the hero characters are all ancient gods like Thor, Zeus, Apollo, Hercules and so on.

There are a handful of modes in SMITE, but the one I primarily focus on, and the one I will be featuring the most on my YouTube channel, is Arena mode.

Arena is a 5 on 5 match with no lanes, no jungles, no real emphasis on map control, and is all about gods v gods action. Each team starts with 500 "tickets", and the goal is to take the opponent's score down to 0. You do this in a number of ways:

Killing opposing AI creeps = -1 point per creep killed
Getting your AI creeps to the opposing team's portal = -1 point per creep that makes it
Killing opposing player controlled gods = -5 points per kill
Getting your Siege Creep to the enemy portal = -15 points

Be default, the options for "Auto Items" and "Auto Skills" are set to on. What this means, is that the game will automatically buy items for you when you are back at your home base, these items buff your stats, including attack speed, health, mana, base attack, and so on. So while you are out collecting gold by killing things, it's a good idea to head back to base from time to time to replenish health/mana and to let the game get your items for you. Also, when your character levels up in a match, the game will upgrade your god's special skills for you, giving you more powerful versions of them. You can toggle both of those options off if you want to do a bit of micromanaging, but I leave those on and I recommend doing so, that way you save time and only have to worry about getting back in the fight.

There are a couple other factors in play, such as getting too close to the enemy base will cause towers to start attacking you, which does a ton of damage, and there are side areas you can go to, where you can kill AI creatures to gain a buff to your health, mana, or attack speed.

Upon completing a match, you are rewarded with Favor and Worshipers (XP). Favor is the in-game currency you can use to purchase other gods and various skins. There are a LOT of gods in the game currently, and more added all the time. You can grind out Favor to unlock them, or use real money to buy Gems, which are used to purchase gods, skins, crates, voice packs, and more. You can also choose to spend $29.99 and get full access to all current and future gods. If you don't want to spend any money, there is a weekly rotation of gods for free that you can play as.

All this setup is because of what I am planning to do on my channel here very soon. I plan on showcasing every god, showing off their special abilities and a little about each god, then using them in a couple Arena matches. I am no expert at the game, and these videos will be as informative to you the viewers and they will be for me, since there are many gods I haven't even touched. What I am hoping to accomplish is (A) I wanna play a lot more SMITE, and (B) I want others to check this game out because I do enjoy it so much and it is FREE!

SMITE is available for free on PC and Xbox One, and don't forget to subscribe to my YouTube channel for all sorts of gaming goodness.

Wednesday, January 6, 2016

A Look Forward to 2016!

Now that we are a little ways into 2016, and many people have already given up on their resolutions, I figured I would kinda lay out the ground work for what will be a big year for me and the "Jeff of All Games Family of Networks" (YouTube, Twitch, Podcast, Blog). I said before that this will be THE year that I realize my dream and write for a major video game publication, so I need a better gameplan.

First, some personal goals:

Games From 2015 That I Need To Get Back Into:

While trying to be the Jeff of ALL games, and with my already busy schedule, it's hard for me to give every game its proper time since I am trying to play everything all the time. So here are some games that I spent some time with last year, but have a strong desire to go back to and really give it what it deserves:

- Fallout 4
- Witcher 3: Wild Hunt
- Rocket League (my drug)
- World of Warcraft (gotta get ready for the expansion)
- Final Fantasy XIV - A Realm Reborn
- Mad Max (didn't get too much further than I did on the live stream)
- Heroes of the Storm
- SMITE
- Yo-Kai Watch (an absolute delight)

There are plenty more where that came from, and many that will end up on my YouTube channel in some form.

Games I'm Most Looking Forward To In 2016 (That Have a Scheduled Release Date):

Pretty self-explanatory here; these are games I can't wait to get my hands on that actually have a slated release date as of this writing:

- XCOM 2
- Firewatch
- Project X Zone 2
- Street Fighter V
- Fire Emblem Fates
- Far Cry Primal
- Plants vs Zombies: Garden Warfare 2
- Tom Clancy's The Division (I hope)
- Hitman
- Ratchet & Clank (and the movie!)
- Star Fox Zero
- Uncharted 4: A Thief's End 
- Total War: Warhammer
- No Man's Sky (finally)
- Deus Ex: Mankind Divided

Of course there are plenty more that I am looking forward to this year, but these games have actual release dates (that will probably change). There will also be plenty of games that come out "under the radar" that will be amazing as well. The power of the industry!

GDC 2016:

Right now, I am planning on attending GDC (Game Developers Conference) this March in San Francisco, CA. Not only because of a supremely awesome friend of mine who lives there, but also so I can rub elbows with people from the industry and get my foot in the door. Nothing is definite here, because of $$, but if I do end up going, expect some new blog entries and a podcast to coincide with that.

Speaking of which...

Regular Podcasting!

2015 was the first year of being a podcaster, and I learned a lot about the tools of the trade. It also had me buy a new Snowball microphone, so I can make my videos and my podcasts sound better. While all that was great, I didn't do it often enough and I want to start building an audience. The plan going forward is to do a bi-weekly podcast. I think every week would be too much, especially since I am only one man and may not have enough content to make a quality product every week. I feel every two weeks, I would have enough content to make it worthwhile and to start reaching people. I plan on recording them Wednesday nights so they would be up and ready to go by Thursday mornings. Of course, if something comes up, I will have to work around that, and will update via Twitter.

A New Look For the Blog!

The blog is my baby, it's the main hub, it's the meeting place, a lot of my life has gone into what I write, and it's time I give this thing an overhaul. For instance, I want to make it easier to find older posts, I want to have easy ways to link into the other networks, I want it to look cleaner, I need this thing to pop more! So expect changes over the course of 2016.

YouTube Plans!

If you are a subscriber, thank you, if not, then you should, because I will be uploading more content on a more regular basis. I have already uploaded a few recent videos for my new series "Going Rogue" in which I play rogue-likes and rogue-lites to see just how good of a run I can get. Here are some of the other features and ideas coming in 2016 on the Jeff of All Games YouTube channel:

- More "Going Rogue"
- I will get back to ranking fighting games for "Rank 'em Up".
- I will get back to my Let's Play of Massive Chalice.
- More Let's Plays...period
- A series dedicated to showing off Free-to-Play games, good and bad ones.
- Video Game History 101 with Professor Allgames

...and more!

Twitch Streaming!

I do enjoy live streaming, and my new equipment will help me do more of that, while I haven't had a chance to sit down and hash out a regular streaming schedule yet, you can expect more live streaming going forward, especially for heavy hitting games when they are released.

Extra Life 2016 Plans!

You all know how much I love being a part of Extra Life, raising money for local children through gaming. This will be my 4th year doing it, but, looking at the decline of donations from year one through year three, I feel I need to switch up my tactics. Don't get me wrong, I appreciate every penny I have raised in 3 years, I am just noticing a downward trend and decreasing returns on investments. What I am thinking is to break up the day so I do 12 hours one day, and 12 hours the next, one day being newer releases, one day being older releases. I'm hoping this change of format, plus the hopeful audience exposure through my efforts to grow my brand, plus my efforts to get the word out, will increase donations and help me reach my goal.

Bottom Line:

I am one man, with one dream; to work as a video game journalist and professionally cover the industry that I love and have a true passion for. I am going to work extra hard in 2016 to make my dream a reality, and I feel like I have a good foundation for that here. Of course it all depends on reaching an audience. So, if you would be so kind:

- Subscribe to my YouTube Channel
- Check out my Podcast
- Get the word out about this guy from Des Moines who knows a little bit about the video game industry.

To those who like what I do, thank you so much. To those of you who are checking this stuff out for the first time, welcome, enjoy the show!

Here's to an awesome 2016!

- Jeff

Saturday, January 2, 2016

What's Coming Up in January, 2016?

Hope you all had a safe and happy New Year's celebration. I can tell you I went relatively easy on the alcohol consumption and the financial spending and STILL had a great time, minus that whole Rose Bowl thing (ouch). Anywho, let us now look into what the first month of 2016 has in store for us in the world of video gaming!

January 5th:

Amplitude (PS4)


Harmonix's rebooted rhythm game that was successfully Kickstarted hits digital stores. Thanks to my Kickstarter pledge, I've had a chance to play this game for a couple weeks now and I will say there is some great music in here and it is an absolute joy to play, and I'm not just saying that because my name is in the credits (which is awesome).

January 12th:

Assassin's Creed Chronicles: India (PC, Xbox One, PS4)


The Chronicles continue as protagonist Arbaaz Mir in 1841 India. This is the 2nd Chronicles game, following China and preceding Russia.

January 22nd:

Mario and Luigi: Paper Jam (3DS)


Hey, I like the Mario and Luigi series, oh hey, I also like the Paper Mario series, so putting them together will surely be an absolute delight!

January 26th:

Final Fantasy Explorers (3DS)


Nintendo bringing it early! Explorers seems like a nice mix of Final Fantasy and Monster Hunter with a full job system and co-op multiplayer.


LEGO Marvel's Avengers -(deep breath...PC, Xbox 360, Xbox One, PS3, PS4, Vita, WiiU, 3DS...no Ouya version though, sorry)


People love those Avengers movies, and people love those LEGO games. Not surprising that this game is happening, and while it will follow the plots of the two main movies, it will also have bits in from other Marvel movies and comics.

Other Notes:

- The Banner Saga, the turn-based Viking-style game that's been on PC for a while now, comes to PS4 and Xbox One January 12th.

- Dragon's Dogma is a game I wished I had spent more time with when it originally came out in 2012. Well, now I can with the PC version, entitled Dragon's Dogma: Dark Arisen, due out January 15th.

- Darkest Dungeon, which has been in Early Access on Steam for a long time and is fantastic, gets a full release January 19th, and will also be on Mac, Linux, PS4 and Vita.

- Hyrule Warriors Legends, the 3DS port of the Wii U game Hyrule Warriors gets released January 21st and will include even more Zelda fan service. See? Nintendo is bringing it. I am very pleased. EDIT: I mistook this date as a worldwide release, seems the January 21st date is for the Japanese release, and will come to North America in March. Apologies!

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Those are only a few highlights as 2016 gets off to a fast start. As always, these dates and games are subject to change, and there could always be another game that will sneak its way in and demand your attention. The best game to play, however, is "How Long Until Your Friend Gives Up on Their New Year's Resolution?" Try it!