Friday, February 21, 2014

Flashback Friday: Steel Battalion

With all this recent mech talk with Titanfall and Hawken and whatnot. I figured I would highlight a mech game of old and a game that was unique in its own right: Steel Battalion.

Rejected Metal Gear design?
Steel Battalion was released for the Xbox on September 12, 2002 (Japan), November 21, 2002 (North America), and March 28, 2003 (Europe).

Here is an old demonstration of this game in action:


Well, there you go. Steel Battalion was a pretty cool game....

What's up? That thing on the left side of the screen? You mean THIS????

Can also make toast!

Yeah! That's the controller you used to play the game. This game told every other mech game to suck it cause they were bringing it!

In the upper right hand corner there is an "eject" button. That's also your lifeline. You don't eject, your game doesn't save. Period. It was THAT kind of game.

Pure and simple: this game was pretty badass and with that controller you felt like you were in this game and about to rip shit up.

So naturally when they decided to make an Xbox 360 Steel Battalion game, gamers knew that this controller was going to be something special, right?...
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Just digest that for a second....you make the Xbox game with the most buttons on it and it's awesome! You make the 360 game....with NO BUTTONS and it's GARBAGE.

Let's just pretend we never saw that...mmk? 

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